local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133217142
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 142002
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -4309.573
L3_1.y = 203.151
L3_1.z = -3869.667
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 7.712
L3_1.y = 2.584
L3_1.z = 3.982
L2_1.rot = L3_1
L2_1.level = 30
L2_1.point_type = 1008
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 142004
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -4309.436
L4_1.y = 203.58
L4_1.z = -3872.599
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 350.123
L4_1.y = 120.488
L4_1.z = 2.712
L3_1.rot = L4_1
L3_1.level = 30
L3_1.point_type = 1002
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 142005
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -4311.797
L5_1.y = 201.765
L5_1.z = -3861.838
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 10.651
L5_1.y = 316.483
L5_1.z = 359.652
L4_1.rot = L5_1
L4_1.level = 30
L4_1.point_type = 1002
L4_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 142001
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -4310.844
L4_1.y = 202.383
L4_1.z = -3865.429
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 343.836
L4_1.y = 74.579
L4_1.z = 13.088
L3_1.rot = L4_1
L3_1.level = 30
L3_1.point_type = 1008
L3_1.area_id = 14
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 142002
L5_1 = 142004
L6_1 = 142005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
